DANIEL
LONGEVITY
Daniel Longe is a seasoned Lighting Generalist & Creative Explorer delivering cinematic, production-ready visuals across the full CG pipeline, from look development to final shot.


Daniel is a Senior Lighting Generalist with over six years of experience across film, television, advertising and commercial production. His generalist background means he works across the full CG pipeline, covering texturing, look development and shot lighting, bringing versatility and senior-level expertise to every stage of a project. With deep knowledge of Houdini Solaris, Karma, Maya, Nuke, Substance Painter and USD-based pipelines, he combines strong technical grounding with a refined artistic eye and a strong understanding of colour space. Consistently delivering work that is cinematic, considered, and production-ready.
My work sits at the intersection of technical precision and artistic instinct, I thrive in fast-paced environments where craft and collaboration matter equally, always focused on delivering shots that feel cinematic and intentional.
SERVICES
Available for freelance engagements at VFX and production studios. Working across lighting, rendering, look development, and texturing within established pipelines. Experienced across film, television, and commercial projects at a senior level, ready to integrate into your team and deliver from day one.
Working directly with individuals, brands, and independent creatives. Whether you need product visualisation, CG stills, animation, or 3D consulting, I bring the same production-level craft to smaller scale projects. Also available for on-set supervision for music videos, short films, and independent productions.
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INDUSTRY CLIENT & COLLABS

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